This cabin looks like a courthouse. You enter into the lounge, and if you walk into two big doors on the other side of the room, you enter the bedroom(the courtroom). The prison is a closet, and all the other rooms are enterances into the Duat.
Children of Ma'at can cause someone to forget their morality and act savagely for a short time, leaving them vulnerable to attack.
Children of Ma'at have the ability to set down a law that everyone near them must obey; the law can be anything but it cannot fully stop someone else from fighting or using their abilities, it must be focused to one aspect.
Children of Ma'at capable of forcing everyone near them for a short time into a state of peace, where no one can fight; after the effects subside, the child of Ma'at is unable to move for a short time.
Children of Ma'at can see a few seconds into the future, allowing them to possibly predict the actions of others, but also obscuring their sight at times
While in the presence of a child of Ma'at, no one is able to lie directly to them; however, they are still capable of lying to others.
If an ally is wounded, Children of Ma'at are temporarily empowered to achieve justice for them towards the one who wounded them; this effect greatly increases the strength and speed of their attack until justice is achieved.
Children of Ma'at can create a rule and can make someone follow that rule for a short period of time, as long as the rule does no harm, as well as a suitable punishment if the rule is broken.
Children of Ma'at have the ability to bend another person to their will, forcing them to follow their commands as long as they are not to harm themselves for a moderate time; while holding control over another person, the child of Ma'at cannot move and are extremely vulnerable.
Children of Ma'at are generally fair and unbiased.
Children of Ma'at are often adept at telling fact from fiction.
Children of Ma'at are able to tell if someone is guilty or innocent.